Date: Friday-Sunday,
September 13-15
Time: Various (Schedule)
Venue: Conference Center
This event was free and open to the public.
A
festival of Interactive and Digital Media
Friday,
Saturday, Sunday
September 13-15, 2002
The
three-day festival featured presentations,
panels, discussions, exhibitions, and demonstrations
with professional experts in computer animation,
game design/development, and computer/human
interaction
Lectures
and presentations were by leaders from major
animation studios and game design my companies
and were followed by a question and answer
sessions with the experts.
All
sessions were free to students and the General
Public.
Schedule of Events:
UTD Conference Center:
Friday, Sept. 13
5:30 - 7:30 pm: Meeting of Student Game
Developers Group
7:30 - 8:45 pm: SPEAKER John Romero, Monkeystone,
Inc.
8:45 - 9:15 pm: Reception for all in the
lobby: Meet John Romero
Saturday, Sept. 14
1:30 - 3:00 PM "The Business of
Gaming"
Panel:
Stevie Case (Panel Chair) COO, Monkeystone
John Fowler, CEO of Magic Lantern/ Gold
Creek
Steve Nix, CEO of Ritual Entertainment
3:30 - 4:45PM: SPEAKER Dean Terry, assistant
professor at UTD, formerly with Atom Films
7:30-8:45 pm: SPEAKER Craig Hammack of Lucas's
Industrial Light and Magic
8:45-9:15 pm: Reception for all in the lobby:
Meet and Craig Hammack
Sunday, Sept 15
1:30 - 3:00 pm: Panel: Teaching Gaming
and Animation
3:30-5:00 pm: Magic Lantern Playware: Writing
for New Media
For more information on our new Institute
of Arts and Engineering, visit
http://iiae.utdallas.edu or contact
Dean Terry at dean.terry@utdallas.edu.
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